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International Course Info

Course code:

ICT40915

Course fee:

A$8,430

Duration

0.5 Year

OVERVIEW

The Certificate IV in Digital and Interactive Games (Arts) will provide the design skills and production strategies in the development and programming of basic digital games briefs.

Create a game design document using industry standard software to develop a working prototype as part of a small team. Gain a strong understanding of designing and writing scripts for a game or develop your programming, 3-D modelling and animation skills.





SCHOLARSHIPS

Learn more about Scholarships

LEARN NEW SKILLS

Through a mix of theory and practical coursework, learn to:

  • Enhance prototyping techniques
  • Use relevant industry software
  • Create storyboard sequences
  • Develop games

GAIN PRACTICAL EXPERIENCE

Build your experience and get practical skills in:

  • Creating storyboards
  • Producing an interactive game
  • Creating a game sequence and prototype
  • Using industry-standard game engine software

DEVELOP YOUR PROFESSIONAL CONFIDENCE

Develop the qualities you need to get ahead in this industry:

  • A positive approach to problem-solving
  • An analytical mind
  • Communication and interpersonal skills
  • Collaboration skills and the ability to work independently
  • Fantastic creative skills

GLOBAL INDUSTRY DEMAND

The global animation, VFX and video games industry was valued at USD $264 billion in 2019. Consumers worldwide are demanding engaging, high definition visual experiences while movie production includes high-quality production with engaging visual effects and realistic animation.


INTERNATIONAL ENTRY REQUIREMENTS

When you study with TAFE NSW, we want you to succeed. Entry requirements allow us to make sure that you have the right pre-existing knowledgeand skills to achieve your chosen qualification. You will need to provide evidence that you meet the requirements listed in this section.

Academic Requirements:

English Language Requirements:


Additional Requirement:

  • Students should have an understanding of the basic operations of a computer, the internet and Microsoft applications such as Word and Excel


TAFE NSW makes every effort to ensure your Language, Literacy and Numeracy (LLN) needs are met. The level of support you need may be assessed via a review of your LLN skills with written tasks and a one-on-one interview. If you need to strengthen your LLN skills, an individual training plan will be created with you.

To be prepared for this course, we recommend that you have:

  • Good digital literacy skills
  • A general understanding of animation and game design
  • Basic programming skills
  • Basic knowledge of using the internet

If you need help preparing for study, contact us about your options.

No licensing, legislative or certification requirements apply to this qualification at the time of publication.

STARTING DATES, COURSE FEES AND LOCATIONS

From mountains to oceans, from cities to country towns, international students can choose from a range of courses offered at multiple campus locations across the state. Experience our vibrant spaces such as libraries, cafes and gyms as well as places you can network and socialise.

Learn more about TAFE NSW study locations

LocationsStarting DatesCourse Fees
St Leonards Feb A$8,430

ADDITIONAL COSTS

Additional costs for uniforms, equipment, textbooks and materials (if applicable) range from A$300 - $1,000 per course.

CAMPUS FACILITIES AND SUPPORT

TAFE NSW offers you a range of on campus study environments you will have access to industry specific computer rooms, study and presentation areas as well as general student facilities to enhance your learning and student experience.

Student facilities, amenities and support services include:

  • TAFE NSW Disability Support Service
  • TAFE NSW Language, Literacy and Numeracy (LLN) support
  • TAFE NSW Careers, Counselling and Pathways Service
  • Smarthinking - online access to a tutor
  • LinkedIn Learning – an online resource which offers innovative courses and tutorials to improve your personal and professional skills

COURSE STRUCTURE AND UNITS

To receive this course students must complete all core units and a range of Additional units. 

Note: Additional units may vary between each semester and campus, and will depend on a number of considerations including the packaging rules for the qualification and demand for the unit at that location. TAFE NSW does not guarantee that speciality units listed will be offered at each location and semester. You will receive your timetable from the teaching section on commencement and speciality units offered will be provided at that time.

  • Packaging Rules: Total number of units = 16
  • 4 core units plus 12 elective units the elective units consist of 5 units from one of the following specialist elective groups. Group A Design, Group B Programming, Group C Art.
  • Of the remaining elective units up to 7 may be from the specialist elective groups or from Group D general elective units or elsewhere in ICT Information and Communications Technology Training Package.
  • Up to 3 units may be from any other Training Package or accredited course at Certificate IV or Diploma level.
  • Core Units
  • BSBWHS304 Participate effectively in WHS communication and consultation processes
  • ICTGAM401 Produce an interactive game
  • ICTICT418 Contribute to copyright, ethics and privacy in an ICT environment
  • ICTICT419 Work effectively in the digital media industry
  • CUAPPM407 Create storyboards
  • ICTGAM402 Identify and apply principles of games design and game playing
  • ICTGAM403 Create design documents for interactive games
  • ICTGAM405 Write story and content for digital games
  • ICTGAM406 Create visual design components for interactive games
  • ICTGAM407 Write scripts for interactive games
  • ICTGAM404 Apply artificial intelligence in game development
  • ICTICT406 Build a graphical user interface
  • ICTPRG301 Apply introductory programming techniques
  • ICTPRG405 Automate processes
  • ICTPRG413 Use a library or pre-existing components
  • ICTPRG415 Apply skills in object-oriented design
  • ICTPRG417 Apply mathematical techniques for software development
  • ICTPRG430 Apply introductory object-oriented language skills
  • ICTPRG527 Apply intermediate object-oriented language skills
  • CUAANM301 Create 2D digital animations
  • CUAANM302 Create 3D digital animations
  • CUANNM303 Create 3D digital models
  • CUAANM402 Create digital visual effects
  • CUADRA201 Develop drawing skills
  • ICTDMT402 Produce interactive animation
  • ICTDMT403 Produce and edit digital images
  • ICTGAM301 Apply simple modelling techniques
  • ICTGAM302 Design and apply simple textures to digital art
  • ICTGAM303 Review and apply the principles of animation
  • ICTGAM408 Use 3-D animation interface and toolsets
  • ICTGAM409 Create 3-D characters for interactive games
  • ICTGAM410 Develop 3-D components for interactive games
  • ICTGAM412 Design interactive media
  • ICTGAM413 Design and create 3-D digital models
  • ICTGAM414 Create audio for digital games
  • ICTGAM416 Prepare and complete image rendering processes
  • ICTGAM417 Apply digital effects to interactive products
  • ICTGAM418 Use simple modelling for animation
  • BSBCRT401 Articulate, present and debate ideas
  • ICTICT408 Create technical documentation
  • ICTICT420 Develop client user interface
  • ICTICT427 Identify, evaluate and apply current industry specific technologies to meet industry standards

KEEP LEARNING WITH TAFE NSW

From certificates to diplomas, degrees to study packages, you can take your study further with us.

STUDY PATHWAYS

Build your expertise with a TAFE NSW Game Development study pathway:




STUDY PACKAGES

Plan your study around your life with a TAFE NSW study package. Our study packages allow for multiple courses to be packaged together that can lead you to a TAFE NSW or an Australian University Bachelor Degree with credits. This gives you a one stop shop by completing your applications for the whole package through TAFE NSW allowing you to apply for one student Visa for the full duration of the package.


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